![]() The rendering targets for ambient occlusion and bloom effects have been changed to dynamic resolution based on the game’s resolution. You can set this option to three different levels High, Medium or Low. ![]() Thus, they will now play in 60FPS and display in the correct aspect ratio without stretching the picture.Īdded a new “Global illumination” feature. The bit rate has been improved and all pre-rendered cut scenes adjusted. The system will now detect whether HDR has been activated in the Windows display settings, and automatically boot the game in HDR mode if it has.Īdjustments to the anti-aliasing functionalityĪpproximately 270 UI textures for icons, backdrops and UI elements etc. NieR Automata July 15th Update Release Notes Below you can also find the changelog for this patch. After four years, Square Enix has fixed NieR Automata on PC. Now I don’t really know if the removal of Denuvo is part of these “ stability tweaks“. Square Enix has stated that it has implemented various stability fixes. NieR Automata’s Steam Patch is 14.3GB in size and is currently available for download. ![]() And, alongside all the changes, improvements and tweaks, this patch also removes the Denuvo anti-tamper tech. As promised, Square Enix has just released the first patch for the PC version of NieR Automata.
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